The Seahill Weapons Pack provides a complete arsenal of medieval and fantasy weaponry designed with clean edges, sharp silhouettes, and vibrant color gradients. All weapon pivot points are centered at their natural grip positions, making them snap directly into character hand sockets in Godot, Unity, or Unreal Engine.
Quick instructions for integrating this collection into your development pipeline.
Import the .glb files directly into your Godot project assets folder.
Attach the weapon instance as a child node under your character's HandAttachment / BoneAttachment3D node.
Use Area3D or ShapeCast3D for hit-detection during attack animations.