The Seahill Armor & Gear collection includes 171 modular equipment components modeled across multiple humanoid physiques (Dwarf, Elf, Human, Hellkin, and Orc). Each piece is modeled around standard body anchors so helmets, chestplates, boots, and cloaks layer together cleanly with zero mesh clipping.
Quick instructions for integrating this collection into your development pipeline.
All armor pieces share the identical skeleton coordinate space as Seahill Species.
Add MeshInstance3D nodes directly sharing the same Skeleton3D node.
Hide underlying body meshes dynamically when full plate armor covers the limbs.